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IDS 101: Games: Design, Strategy, Philosophy, and Society: Gamer (Your Librarian)

This is for the College Colloquium course Games: Design, Strategy, Philosophy, and Society.

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Colloquium Description

Image source:

Like any creative medium, games combine technical and artistic processes in their design, and can be analyzed and critiqued from a variety of academic perspectives. Game designers use mathematical and computational tools to balance complex interconnected systems of abstract rules, and narrative and storytelling structures to give their designs meaning. Game critics think about games in the context of modern societies, and games succeed and fail in their relationships with player psychologies. In this course, students will read and discuss a variety of scholarly works on game design and criticism; design and refine their own games through a series of design challenges; and test and review experimental games that push the boundaries of the design and play experiences.

Source: College Colloquium Page